// White Night SFML.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"

#include "Game.h"


int _tmain(int argc, _TCHAR* argv[])
{
	Game *game=Game::Create();
	if (game!=NULL)
	{
		game->Run();
		delete game;
	}
    return 0;
}